#ifndef MAINWINDOW_H #define MAINWINDOW_H #include #include #include #include #include #include #include #include "dialogcamera.h" #include "dialogconfig.h" #include "GrabBagPresenter.h" QT_BEGIN_NAMESPACE namespace Ui { class MainWindow; } QT_END_NAMESPACE class MainWindow : public QMainWindow, public IYGrabBagStatus { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); ~MainWindow(); void updateStatusLog(const QString& message); void Init(); // 实现IYGrabBagStatus接口 virtual void OnStatusUpdate(const std::string& statusMessage) override; virtual void OnDetectionResult(const DetectionResult& result) override; virtual void OnCamera1StatusChanged(bool isConnected) override; virtual void OnCamera2StatusChanged(bool isConnected) override; virtual void OnRobotConnectionChanged(bool isConnected) override; virtual void OnCameraCountChanged(int cameraCount) override; virtual void OnWorkStatusChanged(WorkStatus status) override; private slots: // UI操作相关槽 void on_btn_camera_clicked(); void on_btn_config_clicked(); void on_btn_flow_clicked(); void on_btn_start_clicked(); void on_btn_stop_clicked(); void on_menu_camera_triggered(); void on_menu_config_triggered(); void on_menu_camera_adjust_triggered(); private: Ui::MainWindow *ui; DialogCamera* ui_dialogCamera = nullptr; DialogConfig* ui_dialogConfig = nullptr; // 业务逻辑处理类 GrabBagPresenter* m_presenter = nullptr; void displayImage(const QImage& image); // 扩展版本的检测结果添加函数 void addDetectionResult(const DetectionResult& result); // 设置状态圆点的私有成员函数 void setStatusDot(QLabel* label, bool isOnline); }; #endif // MAINWINDOW_H