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<div class="local-toc"><ul>
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<li><a class="reference internal" href="#">Spatial change detection on unorganized point cloud data</a></li>
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<li><a class="reference internal" href="#the-code">The code:</a></li>
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<li><a class="reference internal" href="#the-explanation">The explanation</a></li>
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<li><a class="reference internal" href="#compiling-and-running-the-program">Compiling and running the program</a></li>
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<li><a class="reference internal" href="#another-example-application-openni-change-viewer">Another example application: OpenNI change viewer</a></li>
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<li><a class="reference internal" href="#conclusion">Conclusion</a></li>
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<li><a class="reference internal" href="#additional-details">Additional Details</a></li>
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<li>Spatial change detection on unorganized point cloud data</li>
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<div class="section" id="spatial-change-detection-on-unorganized-point-cloud-data">
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<span id="octree-change-detection"></span><h1>Spatial change detection on unorganized point cloud data</h1>
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<p>An octree is a tree-based data structure for organizing sparse 3-D data. In this tutorial we will learn how to use the octree implementation for detecting
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spatial changes between multiple unorganized point clouds which could vary in size, resolution, density and point ordering. By recursively comparing
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the tree structures of octrees, spatial changes represented by differences in voxel configuration can be identified.
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Additionally, we explain how to use the pcl octree “double buffering” technique allows us to efficiently process multiple point clouds over time.</p>
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</div>
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<div class="section" id="the-code">
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<h1>The code:</h1>
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<p>First, create a file, let’s say, <code class="docutils literal notranslate"><span class="pre">octree_change_detection.cpp</span></code> and place the following inside it:</p>
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<div class="highlight-cpp notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre> 1
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71</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="cp">#include</span> <span class="cpf"><pcl/point_cloud.h></span><span class="cp"></span>
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<span class="cp">#include</span> <span class="cpf"><pcl/octree/octree_pointcloud_changedetector.h></span><span class="cp"></span>
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<span class="cp">#include</span> <span class="cpf"><iostream></span><span class="cp"></span>
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<span class="cp">#include</span> <span class="cpf"><vector></span><span class="cp"></span>
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<span class="cp">#include</span> <span class="cpf"><ctime></span><span class="cp"></span>
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<span class="kt">int</span>
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<span class="nf">main</span> <span class="p">()</span>
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<span class="p">{</span>
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<span class="n">srand</span> <span class="p">((</span><span class="kt">unsigned</span> <span class="kt">int</span><span class="p">)</span> <span class="n">time</span> <span class="p">(</span><span class="nb">NULL</span><span class="p">));</span>
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<span class="c1">// Octree resolution - side length of octree voxels</span>
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<span class="kt">float</span> <span class="n">resolution</span> <span class="o">=</span> <span class="mf">32.0f</span><span class="p">;</span>
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<span class="c1">// Instantiate octree-based point cloud change detection class</span>
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<span class="n">pcl</span><span class="o">::</span><span class="n">octree</span><span class="o">::</span><span class="n">OctreePointCloudChangeDetector</span><span class="o"><</span><span class="n">pcl</span><span class="o">::</span><span class="n">PointXYZ</span><span class="o">></span> <span class="n">octree</span> <span class="p">(</span><span class="n">resolution</span><span class="p">);</span>
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<span class="n">pcl</span><span class="o">::</span><span class="n">PointCloud</span><span class="o"><</span><span class="n">pcl</span><span class="o">::</span><span class="n">PointXYZ</span><span class="o">>::</span><span class="n">Ptr</span> <span class="n">cloudA</span> <span class="p">(</span><span class="k">new</span> <span class="n">pcl</span><span class="o">::</span><span class="n">PointCloud</span><span class="o"><</span><span class="n">pcl</span><span class="o">::</span><span class="n">PointXYZ</span><span class="o">></span> <span class="p">);</span>
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<span class="c1">// Generate pointcloud data for cloudA</span>
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<span class="n">cloudA</span><span class="o">-></span><span class="n">width</span> <span class="o">=</span> <span class="mi">128</span><span class="p">;</span>
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<span class="n">cloudA</span><span class="o">-></span><span class="n">height</span> <span class="o">=</span> <span class="mi">1</span><span class="p">;</span>
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<span class="n">cloudA</span><span class="o">-></span><span class="n">points</span><span class="p">.</span><span class="n">resize</span> <span class="p">(</span><span class="n">cloudA</span><span class="o">-></span><span class="n">width</span> <span class="o">*</span> <span class="n">cloudA</span><span class="o">-></span><span class="n">height</span><span class="p">);</span>
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<span class="k">for</span> <span class="p">(</span><span class="n">std</span><span class="o">::</span><span class="kt">size_t</span> <span class="n">i</span> <span class="o">=</span> <span class="mi">0</span><span class="p">;</span> <span class="n">i</span> <span class="o"><</span> <span class="n">cloudA</span><span class="o">-></span><span class="n">size</span> <span class="p">();</span> <span class="o">++</span><span class="n">i</span><span class="p">)</span>
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<span class="p">{</span>
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<span class="p">(</span><span class="o">*</span><span class="n">cloudA</span><span class="p">)[</span><span class="n">i</span><span class="p">].</span><span class="n">x</span> <span class="o">=</span> <span class="mf">64.0f</span> <span class="o">*</span> <span class="n">rand</span> <span class="p">()</span> <span class="o">/</span> <span class="p">(</span><span class="n">RAND_MAX</span> <span class="o">+</span> <span class="mf">1.0f</span><span class="p">);</span>
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<span class="p">(</span><span class="o">*</span><span class="n">cloudA</span><span class="p">)[</span><span class="n">i</span><span class="p">].</span><span class="n">y</span> <span class="o">=</span> <span class="mf">64.0f</span> <span class="o">*</span> <span class="n">rand</span> <span class="p">()</span> <span class="o">/</span> <span class="p">(</span><span class="n">RAND_MAX</span> <span class="o">+</span> <span class="mf">1.0f</span><span class="p">);</span>
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<span class="p">(</span><span class="o">*</span><span class="n">cloudA</span><span class="p">)[</span><span class="n">i</span><span class="p">].</span><span class="n">z</span> <span class="o">=</span> <span class="mf">64.0f</span> <span class="o">*</span> <span class="n">rand</span> <span class="p">()</span> <span class="o">/</span> <span class="p">(</span><span class="n">RAND_MAX</span> <span class="o">+</span> <span class="mf">1.0f</span><span class="p">);</span>
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<span class="p">}</span>
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<span class="c1">// Add points from cloudA to octree</span>
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<span class="n">octree</span><span class="p">.</span><span class="n">setInputCloud</span> <span class="p">(</span><span class="n">cloudA</span><span class="p">);</span>
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<span class="n">octree</span><span class="p">.</span><span class="n">addPointsFromInputCloud</span> <span class="p">();</span>
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<span class="c1">// Switch octree buffers: This resets octree but keeps previous tree structure in memory.</span>
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<span class="n">octree</span><span class="p">.</span><span class="n">switchBuffers</span> <span class="p">();</span>
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<span class="n">pcl</span><span class="o">::</span><span class="n">PointCloud</span><span class="o"><</span><span class="n">pcl</span><span class="o">::</span><span class="n">PointXYZ</span><span class="o">>::</span><span class="n">Ptr</span> <span class="n">cloudB</span> <span class="p">(</span><span class="k">new</span> <span class="n">pcl</span><span class="o">::</span><span class="n">PointCloud</span><span class="o"><</span><span class="n">pcl</span><span class="o">::</span><span class="n">PointXYZ</span><span class="o">></span> <span class="p">);</span>
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<span class="c1">// Generate pointcloud data for cloudB </span>
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<span class="n">cloudB</span><span class="o">-></span><span class="n">width</span> <span class="o">=</span> <span class="mi">128</span><span class="p">;</span>
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<span class="n">cloudB</span><span class="o">-></span><span class="n">height</span> <span class="o">=</span> <span class="mi">1</span><span class="p">;</span>
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<span class="n">cloudB</span><span class="o">-></span><span class="n">points</span><span class="p">.</span><span class="n">resize</span> <span class="p">(</span><span class="n">cloudB</span><span class="o">-></span><span class="n">width</span> <span class="o">*</span> <span class="n">cloudB</span><span class="o">-></span><span class="n">height</span><span class="p">);</span>
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<span class="k">for</span> <span class="p">(</span><span class="n">std</span><span class="o">::</span><span class="kt">size_t</span> <span class="n">i</span> <span class="o">=</span> <span class="mi">0</span><span class="p">;</span> <span class="n">i</span> <span class="o"><</span> <span class="n">cloudB</span><span class="o">-></span><span class="n">size</span> <span class="p">();</span> <span class="o">++</span><span class="n">i</span><span class="p">)</span>
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<span class="p">{</span>
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<span class="p">(</span><span class="o">*</span><span class="n">cloudB</span><span class="p">)[</span><span class="n">i</span><span class="p">].</span><span class="n">x</span> <span class="o">=</span> <span class="mf">64.0f</span> <span class="o">*</span> <span class="n">rand</span> <span class="p">()</span> <span class="o">/</span> <span class="p">(</span><span class="n">RAND_MAX</span> <span class="o">+</span> <span class="mf">1.0f</span><span class="p">);</span>
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<span class="p">(</span><span class="o">*</span><span class="n">cloudB</span><span class="p">)[</span><span class="n">i</span><span class="p">].</span><span class="n">y</span> <span class="o">=</span> <span class="mf">64.0f</span> <span class="o">*</span> <span class="n">rand</span> <span class="p">()</span> <span class="o">/</span> <span class="p">(</span><span class="n">RAND_MAX</span> <span class="o">+</span> <span class="mf">1.0f</span><span class="p">);</span>
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<span class="p">(</span><span class="o">*</span><span class="n">cloudB</span><span class="p">)[</span><span class="n">i</span><span class="p">].</span><span class="n">z</span> <span class="o">=</span> <span class="mf">64.0f</span> <span class="o">*</span> <span class="n">rand</span> <span class="p">()</span> <span class="o">/</span> <span class="p">(</span><span class="n">RAND_MAX</span> <span class="o">+</span> <span class="mf">1.0f</span><span class="p">);</span>
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<span class="p">}</span>
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<span class="c1">// Add points from cloudB to octree</span>
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<span class="n">octree</span><span class="p">.</span><span class="n">setInputCloud</span> <span class="p">(</span><span class="n">cloudB</span><span class="p">);</span>
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<span class="n">octree</span><span class="p">.</span><span class="n">addPointsFromInputCloud</span> <span class="p">();</span>
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<span class="n">std</span><span class="o">::</span><span class="n">vector</span><span class="o"><</span><span class="kt">int</span><span class="o">></span> <span class="n">newPointIdxVector</span><span class="p">;</span>
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<span class="c1">// Get vector of point indices from octree voxels which did not exist in previous buffer</span>
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<span class="n">octree</span><span class="p">.</span><span class="n">getPointIndicesFromNewVoxels</span> <span class="p">(</span><span class="n">newPointIdxVector</span><span class="p">);</span>
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<span class="c1">// Output points</span>
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<span class="n">std</span><span class="o">::</span><span class="n">cout</span> <span class="o"><<</span> <span class="s">"Output from getPointIndicesFromNewVoxels:"</span> <span class="o"><<</span> <span class="n">std</span><span class="o">::</span><span class="n">endl</span><span class="p">;</span>
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<span class="k">for</span> <span class="p">(</span><span class="n">std</span><span class="o">::</span><span class="kt">size_t</span> <span class="n">i</span> <span class="o">=</span> <span class="mi">0</span><span class="p">;</span> <span class="n">i</span> <span class="o"><</span> <span class="n">newPointIdxVector</span><span class="p">.</span><span class="n">size</span> <span class="p">();</span> <span class="o">++</span><span class="n">i</span><span class="p">)</span>
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<span class="n">std</span><span class="o">::</span><span class="n">cout</span> <span class="o"><<</span> <span class="n">i</span> <span class="o"><<</span> <span class="s">"# Index:"</span> <span class="o"><<</span> <span class="n">newPointIdxVector</span><span class="p">[</span><span class="n">i</span><span class="p">]</span>
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<span class="o"><<</span> <span class="s">" Point:"</span> <span class="o"><<</span> <span class="p">(</span><span class="o">*</span><span class="n">cloudB</span><span class="p">)[</span><span class="n">newPointIdxVector</span><span class="p">[</span><span class="n">i</span><span class="p">]].</span><span class="n">x</span> <span class="o"><<</span> <span class="s">" "</span>
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<span class="o"><<</span> <span class="p">(</span><span class="o">*</span><span class="n">cloudB</span><span class="p">)[</span><span class="n">newPointIdxVector</span><span class="p">[</span><span class="n">i</span><span class="p">]].</span><span class="n">y</span> <span class="o"><<</span> <span class="s">" "</span>
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<span class="o"><<</span> <span class="p">(</span><span class="o">*</span><span class="n">cloudB</span><span class="p">)[</span><span class="n">newPointIdxVector</span><span class="p">[</span><span class="n">i</span><span class="p">]].</span><span class="n">z</span> <span class="o"><<</span> <span class="n">std</span><span class="o">::</span><span class="n">endl</span><span class="p">;</span>
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<span class="p">}</span>
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</pre></div>
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</td></tr></table></div>
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</div>
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<div class="section" id="the-explanation">
|
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<h1>The explanation</h1>
|
||
<p>Now, let’s discuss the code in detail.</p>
|
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<p>We first instantiate the OctreePointCloudChangeDetector class and define its voxel resolution.</p>
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<div class="highlight-cpp notranslate"><div class="highlight"><pre><span></span> <span class="n">srand</span> <span class="p">((</span><span class="kt">unsigned</span> <span class="kt">int</span><span class="p">)</span> <span class="n">time</span> <span class="p">(</span><span class="nb">NULL</span><span class="p">));</span>
|
||
|
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<span class="c1">// Octree resolution - side length of octree voxels</span>
|
||
<span class="kt">float</span> <span class="n">resolution</span> <span class="o">=</span> <span class="mf">32.0f</span><span class="p">;</span>
|
||
|
||
<span class="c1">// Instantiate octree-based point cloud change detection class</span>
|
||
<span class="n">pcl</span><span class="o">::</span><span class="n">octree</span><span class="o">::</span><span class="n">OctreePointCloudChangeDetector</span><span class="o"><</span><span class="n">pcl</span><span class="o">::</span><span class="n">PointXYZ</span><span class="o">></span> <span class="n">octree</span> <span class="p">(</span><span class="n">resolution</span><span class="p">);</span>
|
||
</pre></div>
|
||
</div>
|
||
<p>Then we create a point cloud instance cloudA which is initialized with random point data. The generated point data is used to build an octree structure.</p>
|
||
<div class="highlight-cpp notranslate"><div class="highlight"><pre><span></span> <span class="n">pcl</span><span class="o">::</span><span class="n">PointCloud</span><span class="o"><</span><span class="n">pcl</span><span class="o">::</span><span class="n">PointXYZ</span><span class="o">>::</span><span class="n">Ptr</span> <span class="n">cloudA</span> <span class="p">(</span><span class="k">new</span> <span class="n">pcl</span><span class="o">::</span><span class="n">PointCloud</span><span class="o"><</span><span class="n">pcl</span><span class="o">::</span><span class="n">PointXYZ</span><span class="o">></span> <span class="p">);</span>
|
||
|
||
<span class="c1">// Generate pointcloud data for cloudA</span>
|
||
<span class="n">cloudA</span><span class="o">-></span><span class="n">width</span> <span class="o">=</span> <span class="mi">128</span><span class="p">;</span>
|
||
<span class="n">cloudA</span><span class="o">-></span><span class="n">height</span> <span class="o">=</span> <span class="mi">1</span><span class="p">;</span>
|
||
<span class="n">cloudA</span><span class="o">-></span><span class="n">points</span><span class="p">.</span><span class="n">resize</span> <span class="p">(</span><span class="n">cloudA</span><span class="o">-></span><span class="n">width</span> <span class="o">*</span> <span class="n">cloudA</span><span class="o">-></span><span class="n">height</span><span class="p">);</span>
|
||
|
||
<span class="k">for</span> <span class="p">(</span><span class="n">std</span><span class="o">::</span><span class="kt">size_t</span> <span class="n">i</span> <span class="o">=</span> <span class="mi">0</span><span class="p">;</span> <span class="n">i</span> <span class="o"><</span> <span class="n">cloudA</span><span class="o">-></span><span class="n">size</span> <span class="p">();</span> <span class="o">++</span><span class="n">i</span><span class="p">)</span>
|
||
<span class="p">{</span>
|
||
<span class="p">(</span><span class="o">*</span><span class="n">cloudA</span><span class="p">)[</span><span class="n">i</span><span class="p">].</span><span class="n">x</span> <span class="o">=</span> <span class="mf">64.0f</span> <span class="o">*</span> <span class="n">rand</span> <span class="p">()</span> <span class="o">/</span> <span class="p">(</span><span class="n">RAND_MAX</span> <span class="o">+</span> <span class="mf">1.0f</span><span class="p">);</span>
|
||
<span class="p">(</span><span class="o">*</span><span class="n">cloudA</span><span class="p">)[</span><span class="n">i</span><span class="p">].</span><span class="n">y</span> <span class="o">=</span> <span class="mf">64.0f</span> <span class="o">*</span> <span class="n">rand</span> <span class="p">()</span> <span class="o">/</span> <span class="p">(</span><span class="n">RAND_MAX</span> <span class="o">+</span> <span class="mf">1.0f</span><span class="p">);</span>
|
||
<span class="p">(</span><span class="o">*</span><span class="n">cloudA</span><span class="p">)[</span><span class="n">i</span><span class="p">].</span><span class="n">z</span> <span class="o">=</span> <span class="mf">64.0f</span> <span class="o">*</span> <span class="n">rand</span> <span class="p">()</span> <span class="o">/</span> <span class="p">(</span><span class="n">RAND_MAX</span> <span class="o">+</span> <span class="mf">1.0f</span><span class="p">);</span>
|
||
<span class="p">}</span>
|
||
|
||
<span class="c1">// Add points from cloudA to octree</span>
|
||
<span class="n">octree</span><span class="p">.</span><span class="n">setInputCloud</span> <span class="p">(</span><span class="n">cloudA</span><span class="p">);</span>
|
||
<span class="n">octree</span><span class="p">.</span><span class="n">addPointsFromInputCloud</span> <span class="p">();</span>
|
||
</pre></div>
|
||
</div>
|
||
<p>Point cloud cloudA is our reference point cloud and the octree structure describe its spatial distribution. The class OctreePointCloudChangeDetector inherits from
|
||
class Octree2BufBase which enables to keep and manage two octrees in the memory at the same time. In addition, it implements a memory pool that reuses
|
||
already allocated node objects and therefore reduces expensive memory allocation and deallocation operations when generating octrees of multiple point clouds. By calling “octree.switchBuffers()”, we reset the
|
||
octree class while keeping the previous octree structure in memory.</p>
|
||
<div class="highlight-cpp notranslate"><div class="highlight"><pre><span></span> <span class="c1">// Switch octree buffers: This resets octree but keeps previous tree structure in memory.</span>
|
||
<span class="n">octree</span><span class="p">.</span><span class="n">switchBuffers</span> <span class="p">();</span>
|
||
</pre></div>
|
||
</div>
|
||
<p>Now we instantiate a second point cloud “cloudB” and fill it with random point data. This point cloud is used to build a new octree structure.</p>
|
||
<div class="highlight-cpp notranslate"><div class="highlight"><pre><span></span> <span class="n">pcl</span><span class="o">::</span><span class="n">PointCloud</span><span class="o"><</span><span class="n">pcl</span><span class="o">::</span><span class="n">PointXYZ</span><span class="o">>::</span><span class="n">Ptr</span> <span class="n">cloudB</span> <span class="p">(</span><span class="k">new</span> <span class="n">pcl</span><span class="o">::</span><span class="n">PointCloud</span><span class="o"><</span><span class="n">pcl</span><span class="o">::</span><span class="n">PointXYZ</span><span class="o">></span> <span class="p">);</span>
|
||
|
||
<span class="c1">// Generate pointcloud data for cloudB </span>
|
||
<span class="n">cloudB</span><span class="o">-></span><span class="n">width</span> <span class="o">=</span> <span class="mi">128</span><span class="p">;</span>
|
||
<span class="n">cloudB</span><span class="o">-></span><span class="n">height</span> <span class="o">=</span> <span class="mi">1</span><span class="p">;</span>
|
||
<span class="n">cloudB</span><span class="o">-></span><span class="n">points</span><span class="p">.</span><span class="n">resize</span> <span class="p">(</span><span class="n">cloudB</span><span class="o">-></span><span class="n">width</span> <span class="o">*</span> <span class="n">cloudB</span><span class="o">-></span><span class="n">height</span><span class="p">);</span>
|
||
|
||
<span class="k">for</span> <span class="p">(</span><span class="n">std</span><span class="o">::</span><span class="kt">size_t</span> <span class="n">i</span> <span class="o">=</span> <span class="mi">0</span><span class="p">;</span> <span class="n">i</span> <span class="o"><</span> <span class="n">cloudB</span><span class="o">-></span><span class="n">size</span> <span class="p">();</span> <span class="o">++</span><span class="n">i</span><span class="p">)</span>
|
||
<span class="p">{</span>
|
||
<span class="p">(</span><span class="o">*</span><span class="n">cloudB</span><span class="p">)[</span><span class="n">i</span><span class="p">].</span><span class="n">x</span> <span class="o">=</span> <span class="mf">64.0f</span> <span class="o">*</span> <span class="n">rand</span> <span class="p">()</span> <span class="o">/</span> <span class="p">(</span><span class="n">RAND_MAX</span> <span class="o">+</span> <span class="mf">1.0f</span><span class="p">);</span>
|
||
<span class="p">(</span><span class="o">*</span><span class="n">cloudB</span><span class="p">)[</span><span class="n">i</span><span class="p">].</span><span class="n">y</span> <span class="o">=</span> <span class="mf">64.0f</span> <span class="o">*</span> <span class="n">rand</span> <span class="p">()</span> <span class="o">/</span> <span class="p">(</span><span class="n">RAND_MAX</span> <span class="o">+</span> <span class="mf">1.0f</span><span class="p">);</span>
|
||
<span class="p">(</span><span class="o">*</span><span class="n">cloudB</span><span class="p">)[</span><span class="n">i</span><span class="p">].</span><span class="n">z</span> <span class="o">=</span> <span class="mf">64.0f</span> <span class="o">*</span> <span class="n">rand</span> <span class="p">()</span> <span class="o">/</span> <span class="p">(</span><span class="n">RAND_MAX</span> <span class="o">+</span> <span class="mf">1.0f</span><span class="p">);</span>
|
||
<span class="p">}</span>
|
||
|
||
<span class="c1">// Add points from cloudB to octree</span>
|
||
<span class="n">octree</span><span class="p">.</span><span class="n">setInputCloud</span> <span class="p">(</span><span class="n">cloudB</span><span class="p">);</span>
|
||
<span class="n">octree</span><span class="p">.</span><span class="n">addPointsFromInputCloud</span> <span class="p">();</span>
|
||
</pre></div>
|
||
</div>
|
||
<p>In order to retrieve points that are stored at voxels of the current octree structure (based on cloudB) which did not exist in the previous octree structure
|
||
(based on cloudA), we can call the method “getPointIndicesFromNewVoxels” which return a vector of the result point indices.</p>
|
||
<div class="highlight-cpp notranslate"><div class="highlight"><pre><span></span> <span class="n">std</span><span class="o">::</span><span class="n">vector</span><span class="o"><</span><span class="kt">int</span><span class="o">></span> <span class="n">newPointIdxVector</span><span class="p">;</span>
|
||
|
||
<span class="c1">// Get vector of point indices from octree voxels which did not exist in previous buffer</span>
|
||
<span class="n">octree</span><span class="p">.</span><span class="n">getPointIndicesFromNewVoxels</span> <span class="p">(</span><span class="n">newPointIdxVector</span><span class="p">);</span>
|
||
</pre></div>
|
||
</div>
|
||
<p>Finally, we output the results to the std::cout stream.</p>
|
||
<div class="highlight-cpp notranslate"><div class="highlight"><pre><span></span> <span class="c1">// Output points</span>
|
||
<span class="n">std</span><span class="o">::</span><span class="n">cout</span> <span class="o"><<</span> <span class="s">"Output from getPointIndicesFromNewVoxels:"</span> <span class="o"><<</span> <span class="n">std</span><span class="o">::</span><span class="n">endl</span><span class="p">;</span>
|
||
<span class="k">for</span> <span class="p">(</span><span class="n">std</span><span class="o">::</span><span class="kt">size_t</span> <span class="n">i</span> <span class="o">=</span> <span class="mi">0</span><span class="p">;</span> <span class="n">i</span> <span class="o"><</span> <span class="n">newPointIdxVector</span><span class="p">.</span><span class="n">size</span> <span class="p">();</span> <span class="o">++</span><span class="n">i</span><span class="p">)</span>
|
||
<span class="n">std</span><span class="o">::</span><span class="n">cout</span> <span class="o"><<</span> <span class="n">i</span> <span class="o"><<</span> <span class="s">"# Index:"</span> <span class="o"><<</span> <span class="n">newPointIdxVector</span><span class="p">[</span><span class="n">i</span><span class="p">]</span>
|
||
<span class="o"><<</span> <span class="s">" Point:"</span> <span class="o"><<</span> <span class="p">(</span><span class="o">*</span><span class="n">cloudB</span><span class="p">)[</span><span class="n">newPointIdxVector</span><span class="p">[</span><span class="n">i</span><span class="p">]].</span><span class="n">x</span> <span class="o"><<</span> <span class="s">" "</span>
|
||
<span class="o"><<</span> <span class="p">(</span><span class="o">*</span><span class="n">cloudB</span><span class="p">)[</span><span class="n">newPointIdxVector</span><span class="p">[</span><span class="n">i</span><span class="p">]].</span><span class="n">y</span> <span class="o"><<</span> <span class="s">" "</span>
|
||
<span class="o"><<</span> <span class="p">(</span><span class="o">*</span><span class="n">cloudB</span><span class="p">)[</span><span class="n">newPointIdxVector</span><span class="p">[</span><span class="n">i</span><span class="p">]].</span><span class="n">z</span> <span class="o"><<</span> <span class="n">std</span><span class="o">::</span><span class="n">endl</span><span class="p">;</span>
|
||
</pre></div>
|
||
</div>
|
||
</div>
|
||
<div class="section" id="compiling-and-running-the-program">
|
||
<h1>Compiling and running the program</h1>
|
||
<p>Add the following lines to your CMakeLists.txt file:</p>
|
||
<div class="highlight-cmake notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre> 1
|
||
2
|
||
3
|
||
4
|
||
5
|
||
6
|
||
7
|
||
8
|
||
9
|
||
10
|
||
11
|
||
12</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="nb">cmake_minimum_required</span><span class="p">(</span><span class="s">VERSION</span> <span class="s">3.5</span> <span class="s">FATAL_ERROR</span><span class="p">)</span>
|
||
|
||
<span class="nb">project</span><span class="p">(</span><span class="s">octree_change_detection</span><span class="p">)</span>
|
||
|
||
<span class="nb">find_package</span><span class="p">(</span><span class="s">PCL</span> <span class="s">1.2</span> <span class="s">REQUIRED</span><span class="p">)</span>
|
||
|
||
<span class="nb">include_directories</span><span class="p">(</span><span class="o">${</span><span class="nv">PCL_INCLUDE_DIRS</span><span class="o">}</span><span class="p">)</span>
|
||
<span class="nb">link_directories</span><span class="p">(</span><span class="o">${</span><span class="nv">PCL_LIBRARY_DIRS</span><span class="o">}</span><span class="p">)</span>
|
||
<span class="nb">add_definitions</span><span class="p">(</span><span class="o">${</span><span class="nv">PCL_DEFINITIONS</span><span class="o">}</span><span class="p">)</span>
|
||
|
||
<span class="nb">add_executable</span> <span class="p">(</span><span class="s">octree_change_detection</span> <span class="s">octree_change_detection.cpp</span><span class="p">)</span>
|
||
<span class="nb">target_link_libraries</span> <span class="p">(</span><span class="s">octree_change_detection</span> <span class="o">${</span><span class="nv">PCL_LIBRARIES</span><span class="o">}</span><span class="p">)</span>
|
||
</pre></div>
|
||
</td></tr></table></div>
|
||
<p>After you have made the executable, you can run it. Simply do:</p>
|
||
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>$ ./octree_change_detection
|
||
</pre></div>
|
||
</div>
|
||
<p>You will see something similar to:</p>
|
||
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">Output</span> <span class="kn">from</span> <span class="nn">getPointIndicesFromNewVoxels</span><span class="p">:</span>
|
||
<span class="mi">0</span><span class="c1"># Index:11 Point:5.56047 56.5082 10.2807</span>
|
||
<span class="mi">1</span><span class="c1"># Index:34 Point:1.27106 63.8973 14.5316</span>
|
||
<span class="mi">2</span><span class="c1"># Index:102 Point:6.42197 60.7727 14.7087</span>
|
||
<span class="mi">3</span><span class="c1"># Index:105 Point:5.64673 57.736 25.7479</span>
|
||
<span class="mi">4</span><span class="c1"># Index:66 Point:22.8585 56.4647 63.9779</span>
|
||
<span class="mi">5</span><span class="c1"># Index:53 Point:52.0745 14.9643 63.5844</span>
|
||
</pre></div>
|
||
</div>
|
||
</div>
|
||
<div class="section" id="another-example-application-openni-change-viewer">
|
||
<h1>Another example application: OpenNI change viewer</h1>
|
||
<p>The pcl visualization component contains an openNI change detector example. It displays grabbed point clouds from the OpenNI interface and displays
|
||
detected spatial changes in red.</p>
|
||
<p>Simply execute:</p>
|
||
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>$ cd visualization/tools
|
||
$ ./openni_change_viewer
|
||
</pre></div>
|
||
</div>
|
||
<p>And you should see something like this:</p>
|
||
<p><img alt="octreeChangeViewer" src="_images/changedetectionViewer.jpg" /></p>
|
||
<blockquote>
|
||
<div></div></blockquote>
|
||
</div>
|
||
<div class="section" id="conclusion">
|
||
<h1>Conclusion</h1>
|
||
<p>This octree-based change detection enables to analyse “unorganized” point clouds for spatial changes.</p>
|
||
</div>
|
||
<div class="section" id="additional-details">
|
||
<h1>Additional Details</h1>
|
||
<p>“Unorganized” point clouds are characterized by non-existing point references between points from different point clouds due to varying size, resolution, density and/or point ordering.
|
||
In case of “organized” point clouds often based on a single 2D depth/disparity images with fixed width and height, a differential analysis of the corresponding 2D depth data might be faster.</p>
|
||
</div>
|
||
|
||
|
||
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|
||
|
||
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|
||
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||
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