thirdParty/PCL 1.12.0/include/pcl-1.12/pcl/surface/impl/bilateral_upsampling.hpp

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#ifndef PCL_SURFACE_IMPL_BILATERAL_UPSAMPLING_H_
#define PCL_SURFACE_IMPL_BILATERAL_UPSAMPLING_H_
#include <pcl/surface/bilateral_upsampling.h>
#include <algorithm>
#include <pcl/console/print.h>
#include <Eigen/LU> // for inverse
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename PointInT, typename PointOutT> void
pcl::BilateralUpsampling<PointInT, PointOutT>::process (pcl::PointCloud<PointOutT> &output)
{
// Copy the header
output.header = input_->header;
if (!initCompute ())
{
output.width = output.height = 0;
output.clear ();
return;
}
if (input_->isOrganized () == false)
{
PCL_ERROR ("Input cloud is not organized.\n");
return;
}
// Invert projection matrix
unprojection_matrix_ = projection_matrix_.inverse ();
for (int i = 0; i < 3; ++i)
{
for (int j = 0; j < 3; ++j)
printf ("%f ", unprojection_matrix_(i, j));
printf ("\n");
}
// Perform the actual surface reconstruction
performProcessing (output);
deinitCompute ();
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename PointInT, typename PointOutT> void
pcl::BilateralUpsampling<PointInT, PointOutT>::performProcessing (PointCloudOut &output)
{
output.resize (input_->size ());
float nan = std::numeric_limits<float>::quiet_NaN ();
Eigen::MatrixXf val_exp_depth_matrix;
Eigen::VectorXf val_exp_rgb_vector;
computeDistances (val_exp_depth_matrix, val_exp_rgb_vector);
for (int x = 0; x < static_cast<int> (input_->width); ++x)
for (int y = 0; y < static_cast<int> (input_->height); ++y)
{
int start_window_x = std::max (x - window_size_, 0),
start_window_y = std::max (y - window_size_, 0),
end_window_x = std::min (x + window_size_, static_cast<int> (input_->width)),
end_window_y = std::min (y + window_size_, static_cast<int> (input_->height));
float sum = 0.0f,
norm_sum = 0.0f;
for (int x_w = start_window_x; x_w < end_window_x; ++ x_w)
for (int y_w = start_window_y; y_w < end_window_y; ++ y_w)
{
float val_exp_depth = val_exp_depth_matrix (static_cast<Eigen::MatrixXf::Index> (x - x_w + window_size_),
static_cast<Eigen::MatrixXf::Index> (y - y_w + window_size_));
Eigen::VectorXf::Index d_color = static_cast<Eigen::VectorXf::Index> (
std::abs ((*input_)[y_w * input_->width + x_w].r - (*input_)[y * input_->width + x].r) +
std::abs ((*input_)[y_w * input_->width + x_w].g - (*input_)[y * input_->width + x].g) +
std::abs ((*input_)[y_w * input_->width + x_w].b - (*input_)[y * input_->width + x].b));
float val_exp_rgb = val_exp_rgb_vector (d_color);
if (std::isfinite ((*input_)[y_w*input_->width + x_w].z))
{
sum += val_exp_depth * val_exp_rgb * (*input_)[y_w*input_->width + x_w].z;
norm_sum += val_exp_depth * val_exp_rgb;
}
}
output[y*input_->width + x].r = (*input_)[y*input_->width + x].r;
output[y*input_->width + x].g = (*input_)[y*input_->width + x].g;
output[y*input_->width + x].b = (*input_)[y*input_->width + x].b;
if (norm_sum != 0.0f)
{
float depth = sum / norm_sum;
Eigen::Vector3f pc (static_cast<float> (x) * depth, static_cast<float> (y) * depth, depth);
Eigen::Vector3f pw (unprojection_matrix_ * pc);
output[y*input_->width + x].x = pw[0];
output[y*input_->width + x].y = pw[1];
output[y*input_->width + x].z = pw[2];
}
else
{
output[y*input_->width + x].x = nan;
output[y*input_->width + x].y = nan;
output[y*input_->width + x].z = nan;
}
}
output.header = input_->header;
output.width = input_->width;
output.height = input_->height;
}
template <typename PointInT, typename PointOutT> void
pcl::BilateralUpsampling<PointInT, PointOutT>::computeDistances (Eigen::MatrixXf &val_exp_depth, Eigen::VectorXf &val_exp_rgb)
{
val_exp_depth.resize (2*window_size_+1,2*window_size_+1);
val_exp_rgb.resize (3*255+1);
int j = 0;
for (int dx = -window_size_; dx < window_size_+1; ++dx)
{
int i = 0;
for (int dy = -window_size_; dy < window_size_+1; ++dy)
{
float val_exp = std::exp (- (dx*dx + dy*dy) / (2.0f * static_cast<float> (sigma_depth_ * sigma_depth_)));
val_exp_depth(i,j) = val_exp;
i++;
}
j++;
}
for (int d_color = 0; d_color < 3*255+1; d_color++)
{
float val_exp = std::exp (- d_color * d_color / (2.0f * sigma_color_ * sigma_color_));
val_exp_rgb(d_color) = val_exp;
}
}
#define PCL_INSTANTIATE_BilateralUpsampling(T,OutT) template class PCL_EXPORTS pcl::BilateralUpsampling<T,OutT>;
#endif /* PCL_SURFACE_IMPL_BILATERAL_UPSAMPLING_H_ */