377 lines
12 KiB
C++

/*
* Software License Agreement (BSD License)
*
* Point Cloud Library (PCL) - www.pointclouds.org
* Copyright (c) 2010-2011, Willow Garage, Inc.
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of Willow Garage, Inc. nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* $Id$
*/
#ifndef PCL_OCTREE_ITERATOR_HPP_
#define PCL_OCTREE_ITERATOR_HPP_
#include <pcl/console/print.h>
namespace pcl {
namespace octree {
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
OctreeDepthFirstIterator<OctreeT>::OctreeDepthFirstIterator(uindex_t max_depth_arg)
: OctreeIteratorBase<OctreeT>(max_depth_arg), stack_()
{
// initialize iterator
this->reset();
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
OctreeDepthFirstIterator<OctreeT>::OctreeDepthFirstIterator(OctreeT* octree_arg,
uindex_t max_depth_arg)
: OctreeIteratorBase<OctreeT>(octree_arg, max_depth_arg), stack_()
{
// initialize iterator
this->reset();
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
void
OctreeDepthFirstIterator<OctreeT>::reset()
{
OctreeIteratorBase<OctreeT>::reset();
if (this->octree_) {
// allocate stack
stack_.reserve(this->max_octree_depth_);
// empty stack
stack_.clear();
// pushing root node to stack
IteratorState stack_entry;
stack_entry.node_ = this->octree_->getRootNode();
stack_entry.depth_ = 0;
stack_entry.key_.x = stack_entry.key_.y = stack_entry.key_.z = 0;
stack_.push_back(stack_entry);
this->current_state_ = &stack_.back();
}
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
void
OctreeDepthFirstIterator<OctreeT>::skipChildVoxels()
{
if (stack_.size()) {
// current depth
unsigned char current_depth = stack_.back().depth_;
// pop from stack as long as we find stack elements with depth >= current depth
while (stack_.size() && (stack_.back().depth_ >= current_depth))
stack_.pop_back();
if (stack_.size()) {
this->current_state_ = &stack_.back();
}
else {
this->current_state_ = 0;
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
OctreeDepthFirstIterator<OctreeT>&
OctreeDepthFirstIterator<OctreeT>::operator++()
{
if (stack_.size()) {
// get stack element
IteratorState stack_entry = stack_.back();
stack_.pop_back();
stack_entry.depth_++;
if ((this->max_octree_depth_ >= stack_entry.depth_) &&
(stack_entry.node_->getNodeType() == BRANCH_NODE)) {
// current node is a branch node
BranchNode* current_branch = static_cast<BranchNode*>(stack_entry.node_);
OctreeKey& current_key = stack_entry.key_;
// add all children to stack
for (std::int8_t i = 7; i >= 0; --i) {
const unsigned char child_idx = (unsigned char)i;
// if child exist
if (this->octree_->branchHasChild(*current_branch, child_idx)) {
// add child to stack
current_key.pushBranch(child_idx);
stack_entry.node_ =
this->octree_->getBranchChildPtr(*current_branch, child_idx);
stack_.push_back(stack_entry);
current_key.popBranch();
}
}
}
if (stack_.size()) {
this->current_state_ = &stack_.back();
}
else {
this->current_state_ = 0;
}
}
return (*this);
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
OctreeBreadthFirstIterator<OctreeT>::OctreeBreadthFirstIterator(uindex_t max_depth_arg)
: OctreeIteratorBase<OctreeT>(max_depth_arg), FIFO_()
{
OctreeIteratorBase<OctreeT>::reset();
// initialize iterator
this->reset();
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
OctreeBreadthFirstIterator<OctreeT>::OctreeBreadthFirstIterator(OctreeT* octree_arg,
uindex_t max_depth_arg)
: OctreeIteratorBase<OctreeT>(octree_arg, max_depth_arg), FIFO_()
{
OctreeIteratorBase<OctreeT>::reset();
// initialize iterator
this->reset();
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
void
OctreeBreadthFirstIterator<OctreeT>::reset()
{
OctreeIteratorBase<OctreeT>::reset();
// init FIFO
FIFO_.clear();
if (this->octree_) {
// pushing root node to stack
IteratorState FIFO_entry;
FIFO_entry.node_ = this->octree_->getRootNode();
FIFO_entry.depth_ = 0;
FIFO_entry.key_.x = FIFO_entry.key_.y = FIFO_entry.key_.z = 0;
FIFO_.push_back(FIFO_entry);
this->current_state_ = &FIFO_.front();
}
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
OctreeBreadthFirstIterator<OctreeT>&
OctreeBreadthFirstIterator<OctreeT>::operator++()
{
if (FIFO_.size()) {
// get stack element
IteratorState FIFO_entry = FIFO_.front();
FIFO_.pop_front();
FIFO_entry.depth_++;
if ((this->max_octree_depth_ >= FIFO_entry.depth_) &&
(FIFO_entry.node_->getNodeType() == BRANCH_NODE)) {
// current node is a branch node
BranchNode* current_branch = static_cast<BranchNode*>(FIFO_entry.node_);
// iterate over all children
for (unsigned char child_idx = 0; child_idx < 8; ++child_idx) {
// if child exist
if (this->octree_->branchHasChild(*current_branch, child_idx)) {
// add child to stack
OctreeKey& current_key = FIFO_entry.key_;
current_key.pushBranch(static_cast<unsigned char>(child_idx));
FIFO_entry.node_ =
this->octree_->getBranchChildPtr(*current_branch, child_idx);
FIFO_.push_back(FIFO_entry);
current_key.popBranch();
}
}
}
if (FIFO_.size()) {
this->current_state_ = &FIFO_.front();
}
else {
this->current_state_ = 0;
}
}
return (*this);
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
OctreeFixedDepthIterator<OctreeT>::OctreeFixedDepthIterator()
: OctreeBreadthFirstIterator<OctreeT>(nullptr, 0), fixed_depth_(0u)
{}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
OctreeFixedDepthIterator<OctreeT>::OctreeFixedDepthIterator(OctreeT* octree_arg,
uindex_t fixed_depth_arg)
: OctreeBreadthFirstIterator<OctreeT>(octree_arg, fixed_depth_arg)
, fixed_depth_(fixed_depth_arg)
{
this->reset(fixed_depth_arg);
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
void
OctreeFixedDepthIterator<OctreeT>::reset(uindex_t fixed_depth_arg)
{
// Set the desired depth to walk through
fixed_depth_ = fixed_depth_arg;
if (!this->octree_) {
return;
}
// If I'm nowhere, reset
// If I'm somewhere and I can't guarantee I'm before the first node, reset
if ((!this->current_state_) || (fixed_depth_ <= this->getCurrentOctreeDepth()))
OctreeBreadthFirstIterator<OctreeT>::reset();
if (this->octree_->getTreeDepth() < fixed_depth_) {
PCL_WARN("[pcl::octree::FixedDepthIterator] The requested fixed depth was bigger "
"than the octree's depth.\n");
PCL_WARN("[pcl::octree::FixedDepthIterator] fixed_depth = %d (instead of %d)\n",
this->octree_->getTreeDepth(),
fixed_depth_);
}
// By default for the parent class OctreeBreadthFirstIterator, if the
// depth argument is equal to 0, the iterator would run over every node.
// For the OctreeFixedDepthIterator, whatever the depth ask, set the
// max_octree_depth_ accordingly
this->max_octree_depth_ = std::min(fixed_depth_, this->octree_->getTreeDepth());
// Restore previous state in case breath first iterator had child nodes already set up
if (FIFO_.size())
this->current_state_ = &FIFO_.front();
// Iterate all the way to the desired level
while (this->current_state_ && (this->getCurrentOctreeDepth() != fixed_depth_))
OctreeBreadthFirstIterator<OctreeT>::operator++();
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
OctreeLeafNodeBreadthFirstIterator<OctreeT>::OctreeLeafNodeBreadthFirstIterator(
uindex_t max_depth_arg)
: OctreeBreadthFirstIterator<OctreeT>(max_depth_arg)
{
reset();
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
OctreeLeafNodeBreadthFirstIterator<OctreeT>::OctreeLeafNodeBreadthFirstIterator(
OctreeT* octree_arg, uindex_t max_depth_arg)
: OctreeBreadthFirstIterator<OctreeT>(octree_arg, max_depth_arg)
{
reset();
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
OctreeLeafNodeBreadthFirstIterator<OctreeT>::OctreeLeafNodeBreadthFirstIterator(
OctreeT* octree_arg,
uindex_t max_depth_arg,
IteratorState* current_state,
const std::deque<IteratorState>& fifo)
: OctreeBreadthFirstIterator<OctreeT>(octree_arg, max_depth_arg, current_state, fifo)
{}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
void
OctreeLeafNodeBreadthFirstIterator<OctreeT>::reset()
{
OctreeBreadthFirstIterator<OctreeT>::reset();
++*this;
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
OctreeLeafNodeBreadthFirstIterator<OctreeT>&
OctreeLeafNodeBreadthFirstIterator<OctreeT>::operator++()
{
do {
OctreeBreadthFirstIterator<OctreeT>::operator++();
} while ((this->current_state_) &&
(this->current_state_->node_->getNodeType() != LEAF_NODE));
return (*this);
}
//////////////////////////////////////////////////////////////////////////////////////////////
template <typename OctreeT>
OctreeLeafNodeBreadthFirstIterator<OctreeT>
OctreeLeafNodeBreadthFirstIterator<OctreeT>::operator++(int)
{
OctreeLeafNodeBreadthFirstIterator _Tmp = *this;
++*this;
return (_Tmp);
}
} // namespace octree
} // namespace pcl
#endif