79 lines
3.2 KiB
C++
79 lines
3.2 KiB
C++
/*
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* Software License Agreement (BSD License)
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*
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* Point Cloud Library (PCL) - www.pointclouds.org
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* Copyright (c) 2010-2011, Willow Garage, Inc.
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Willow Garage, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#pragma once
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#include <pcl/point_cloud.h>
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#include "planar_polygon.h"
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namespace pcl {
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/** \brief see approximatePolygon2D
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* \author Suat Gedikli <gedikli@willowgarage.com>
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*/
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template <typename PointT>
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void
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approximatePolygon(const PlanarPolygon<PointT>& polygon,
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PlanarPolygon<PointT>& approx_polygon,
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float threshold,
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bool refine = false,
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bool closed = true);
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/** \brief returns an approximate polygon to given 2D contour. Uses just X and Y values.
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* \note if refinement is not turned on, the resulting polygon will contain points from
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* the original contour with their original z values (if any)
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* \note if refinement is turned on, the z values of the refined polygon are not valid
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* and should be set to 0 if point contains z attribute.
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* \param [in] polygon input polygon
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* \param [out] approx_polygon approximate polygon
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* \param [in] threshold maximum allowed distance of an input vertex to an output edge
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* \param refine
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* \param [in] closed whether it is a closed polygon or a polyline
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* \author Suat Gedikli <gedikli@willowgarage.com>
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*/
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template <typename PointT>
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void
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approximatePolygon2D(const typename PointCloud<PointT>::VectorType& polygon,
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typename PointCloud<PointT>::VectorType& approx_polygon,
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float threshold,
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bool refine = false,
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bool closed = true);
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} // namespace pcl
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#include "impl/polygon_operations.hpp"
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