195 lines
5.4 KiB
C++
195 lines
5.4 KiB
C++
/* $NoKeywords: $ */
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/*
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//
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// Copyright (c) 1993-2012 Robert McNeel & Associates. All rights reserved.
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// OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
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// McNeel & Associates.
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//
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// THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
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// ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
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// MERCHANTABILITY ARE HEREBY DISCLAIMED.
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//
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// For complete openNURBS copyright information see <http://www.opennurbs.org>.
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//
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////////////////////////////////////////////////////////////////
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*/
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#if !defined(OPENNURBS_POINT_GRID_INC_)
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#define OPENNURBS_POINT_GRID_INC_
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class ON_CLASS ON_PointGrid : public ON_Geometry
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{
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public:
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ON_PointGrid();
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ON_PointGrid(const ON_PointGrid&);
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ON_PointGrid(
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int, // point count0 (>=1)
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int // point count1 (>=1)
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);
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void Initialize(void); // zeros all fields
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ON_BOOL32 Create(
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int, // point count0 (>=1)
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int // point count1 (>=1)
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);
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void Destroy();
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virtual ~ON_PointGrid();
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void EmergencyDestroy(); // call if memory used by point grid becomes invalid
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ON_PointGrid& operator=(const ON_PointGrid&);
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// point_grid[i][j] returns GetPoint(i,j)
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ON_3dPoint* operator[](int); // 0 <= index < PointCount(0)
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const ON_3dPoint* operator[](int) const; // 0 <= index < PointCount(0)
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/////////////////////////////////////////////////////////////////
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// ON_Object overrides
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/*
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Description:
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Tests an object to see if its data members are correctly
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initialized.
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Parameters:
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text_log - [in] if the object is not valid and text_log
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is not NULL, then a brief englis description of the
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reason the object is not valid is appened to the log.
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The information appended to text_log is suitable for
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low-level debugging purposes by programmers and is
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not intended to be useful as a high level user
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interface tool.
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Returns:
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@untitled table
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true object is valid
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false object is invalid, uninitialized, etc.
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Remarks:
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Overrides virtual ON_Object::IsValid
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*/
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ON_BOOL32 IsValid( ON_TextLog* text_log = NULL ) const;
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void Dump( ON_TextLog& ) const; // for debugging
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ON_BOOL32 Write(
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ON_BinaryArchive& // open binary file
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) const;
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ON_BOOL32 Read(
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ON_BinaryArchive& // open binary file
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);
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ON::object_type ObjectType() const;
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/////////////////////////////////////////////////////////////////
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// ON_Geometry overrides
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int Dimension() const;
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ON_BOOL32 GetBBox( // returns true if successful
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double*, // minimum
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double*, // maximum
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ON_BOOL32 = false // true means grow box
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) const;
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/*
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Description:
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Get tight bounding box of the point grid.
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Parameters:
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tight_bbox - [in/out] tight bounding box
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bGrowBox -[in] (default=false)
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If true and the input tight_bbox is valid, then returned
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tight_bbox is the union of the input tight_bbox and the
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tight bounding box of the point grid.
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xform -[in] (default=NULL)
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If not NULL, the tight bounding box of the transformed
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point grid is calculated. The point grid is not modified.
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Returns:
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True if the returned tight_bbox is set to a valid
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bounding box.
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*/
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bool GetTightBoundingBox(
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ON_BoundingBox& tight_bbox,
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int bGrowBox = false,
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const ON_Xform* xform = 0
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) const;
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ON_BOOL32 Transform(
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const ON_Xform&
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);
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// virtual ON_Geometry::IsDeformable() override
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bool IsDeformable() const;
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// virtual ON_Geometry::MakeDeformable() override
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bool MakeDeformable();
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ON_BOOL32 SwapCoordinates(
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int, int // indices of coords to swap
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);
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/////////////////////////////////////////////////////////////////
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// Interface
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ON_BOOL32 IsClosed(
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int // dir
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) const;
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int PointCount( // number of points in grid direction
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int // dir 0 = "s", 1 = "t"
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) const;
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int PointCount( // total number of points in grid
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void
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) const;
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ON_3dPoint& Point(
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int, int // point index ( 0 <= i <= PointCount(0), 0 <= j <= PointCount(1)
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);
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ON_3dPoint Point(
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int, int // point index ( 0 <= i <= PointCount(0), 0 <= j <= PointCount(1)
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) const;
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double* PointArray();
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const double* PointArray() const;
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int PointArrayStride( // point stride in grid direction
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int // dir 0 = "s", 1 = "t"
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) const;
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ON_BOOL32 SetPoint( // set a single point
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int, int, // point index ( 0 <= i <= PointCount(0), 0 <= j <= PointCount(1)
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const ON_3dPoint& // value of point
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);
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ON_BOOL32 GetPoint( // get a single control vertex
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int, int, // CV index ( 0 <= i <= CVCount(0), 0 <= j <= CVCount(1)
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ON_3dPoint& // gets euclidean cv when NURBS is rational
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) const;
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ON_BOOL32 Reverse( // reverse grid order
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int // dir 0 = "s", 1 = "t"
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);
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ON_BOOL32 Transpose(); // transpose grid points
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/////////////////////////////////////////////////////////////////
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// Implementation
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protected:
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int m_point_count[2]; // number of points (>=1)
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int m_point_stride0; // >= m_point_count[1]
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ON_3dPointArray m_point;
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// point[i][j] = m_point[i*m_point_stride0+j]
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private:
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static ON_3dPoint m_no_point; // prevent crashes when sizes are 0
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ON_OBJECT_DECLARE(ON_PointGrid);
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};
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#endif
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