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/*
* Software License Agreement (BSD License)
*
* Point Cloud Library (PCL) - www.pointclouds.org
* Copyright (c) 2010-2011, Willow Garage, Inc.
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of Willow Garage, Inc. nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
#pragma once
#include <pcl/point_cloud.h>
#include "planar_polygon.h"
namespace pcl {
/** \brief see approximatePolygon2D
* \author Suat Gedikli <gedikli@willowgarage.com>
*/
template <typename PointT>
void
approximatePolygon(const PlanarPolygon<PointT>& polygon,
PlanarPolygon<PointT>& approx_polygon,
float threshold,
bool refine = false,
bool closed = true);
/** \brief returns an approximate polygon to given 2D contour. Uses just X and Y values.
* \note if refinement is not turned on, the resulting polygon will contain points from
* the original contour with their original z values (if any)
* \note if refinement is turned on, the z values of the refined polygon are not valid
* and should be set to 0 if point contains z attribute.
* \param [in] polygon input polygon
* \param [out] approx_polygon approximate polygon
* \param [in] threshold maximum allowed distance of an input vertex to an output edge
* \param refine
* \param [in] closed whether it is a closed polygon or a polyline
* \author Suat Gedikli <gedikli@willowgarage.com>
*/
template <typename PointT>
void
approximatePolygon2D(const typename PointCloud<PointT>::VectorType& polygon,
typename PointCloud<PointT>::VectorType& approx_polygon,
float threshold,
bool refine = false,
bool closed = true);
} // namespace pcl
#include "impl/polygon_operations.hpp"