/* * Software License Agreement (BSD License) * * Copyright (c) 2010, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of Willow Garage, Inc. nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * $Id$ * */ #pragma once #include // for PointCloudGeometryHandler #include // for PointCloudColorHandler #include #include #include #include #include #include template class vtkSmartPointer; class vtkLODActor; class vtkProp; namespace pcl { namespace visualization { class PCL_EXPORTS CloudActor { using GeometryHandler = PointCloudGeometryHandler; using GeometryHandlerPtr = GeometryHandler::Ptr; using GeometryHandlerConstPtr = GeometryHandler::ConstPtr; using ColorHandler = PointCloudColorHandler; using ColorHandlerPtr = ColorHandler::Ptr; using ColorHandlerConstPtr = ColorHandler::ConstPtr; public: CloudActor () : color_handler_index_ (0), geometry_handler_index_ (0) {} virtual ~CloudActor () { geometry_handlers.clear (); color_handlers.clear (); } /** \brief The actor holding the data to render. */ vtkSmartPointer actor; /** \brief A vector of geometry handlers that can be used for rendering the data. */ std::vector geometry_handlers; /** \brief A vector of color handlers that can be used for rendering the data. */ std::vector color_handlers; /** \brief The active color handler. */ int color_handler_index_; /** \brief The active geometry handler. */ int geometry_handler_index_; /** \brief The viewpoint transformation matrix. */ vtkSmartPointer viewpoint_transformation_; /** \brief Internal cell array. Used for optimizing updatePointCloud. */ vtkSmartPointer cells; }; using CloudActorMap = std::unordered_map; using CloudActorMapPtr = shared_ptr; using ShapeActorMap = std::unordered_map >; using ShapeActorMapPtr = shared_ptr; using CoordinateActorMap = std::unordered_map >; using CoordinateActorMapPtr = shared_ptr; } }