/* * Software License Agreement (BSD License) * * Copyright (c) 2012-, Open Perception, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of the copyright holder(s) nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include namespace pcl { /** \brief @b RangeImageSpherical is derived from the original range image and uses a slightly different * spherical projection. In the original range image, the image will appear more and more * "scaled down" along the y axis, the further away from the mean line of the image a point is. * This class removes this scaling, which makes it especially suitable for spinning LIDAR sensors * that capure a 360° view, since a rotation of the sensor will now simply correspond to a shift of the * range image. (This class is similar to RangeImagePlanar, but changes less of the behaviour of the base class.) * \author Andreas Muetzel * \ingroup range_image */ class RangeImageSpherical : public RangeImage { public: // =====TYPEDEFS===== using BaseClass = RangeImage; using Ptr = shared_ptr; using ConstPtr = shared_ptr; // =====CONSTRUCTOR & DESTRUCTOR===== /** Constructor */ PCL_EXPORTS RangeImageSpherical () {} /** Destructor */ PCL_EXPORTS virtual ~RangeImageSpherical () {} /** Return a newly created RangeImagePlanar. * Reimplementation to return an image of the same type. */ virtual RangeImage* getNew () const { return new RangeImageSpherical; } // =====PUBLIC METHODS===== /** \brief Get a boost shared pointer of a copy of this */ inline Ptr makeShared () { return Ptr (new RangeImageSpherical (*this)); } // Since we reimplement some of these overloaded functions, we have to do the following: using RangeImage::calculate3DPoint; using RangeImage::getImagePoint; /** \brief Calculate the 3D point according to the given image point and range * \param image_x the x image position * \param image_y the y image position * \param range the range * \param point the resulting 3D point * \note Implementation according to planar range images (compared to spherical as in the original) */ virtual inline void calculate3DPoint (float image_x, float image_y, float range, Eigen::Vector3f& point) const; /** \brief Calculate the image point and range from the given 3D point * \param point the resulting 3D point * \param image_x the resulting x image position * \param image_y the resulting y image position * \param range the resulting range * \note Implementation according to planar range images (compared to spherical as in the original) */ virtual inline void getImagePoint (const Eigen::Vector3f& point, float& image_x, float& image_y, float& range) const; /** Get the angles corresponding to the given image point */ inline void getAnglesFromImagePoint (float image_x, float image_y, float& angle_x, float& angle_y) const; /** Get the image point corresponding to the given ranges */ inline void getImagePointFromAngles (float angle_x, float angle_y, float& image_x, float& image_y) const; }; } // namespace end #include // Definitions of templated and inline functions