/* * Software License Agreement (BSD License) * * Point Cloud Library (PCL) - www.pointclouds.org * Copyright (c) 2010-2012, Willow Garage, Inc. * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of Willow Garage, Inc. nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ #pragma once #include #include // for memcpy namespace pcl { namespace octree { ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// /** \brief @b Octree key class * \note Octree keys contain integer indices for each coordinate axis in order to * address an octree leaf node. * \author Julius Kammerl (julius@kammerl.de) */ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// class OctreeKey { public: /** \brief Empty constructor. */ OctreeKey() : x(0), y(0), z(0) {} /** \brief Constructor for key initialization. */ OctreeKey(uindex_t keyX, uindex_t keyY, uindex_t keyZ) : x(keyX), y(keyY), z(keyZ) {} /** \brief Copy constructor. */ OctreeKey(const OctreeKey& source) { std::memcpy(key_, source.key_, sizeof(key_)); } OctreeKey& operator=(const OctreeKey&) = default; /** \brief Operator== for comparing octree keys with each other. * \return "true" if leaf node indices are identical; "false" otherwise. * */ bool operator==(const OctreeKey& b) const { return ((b.x == this->x) && (b.y == this->y) && (b.z == this->z)); } /** \brief Inequal comparison operator * \param[in] other OctreeIteratorBase to compare with * \return "true" if the current and other iterators are different ; "false" * otherwise. */ bool operator!=(const OctreeKey& other) const { return !operator==(other); } /** \brief Operator<= for comparing octree keys with each other. * \return "true" if key indices are not greater than the key indices of b ; "false" * otherwise. * */ bool operator<=(const OctreeKey& b) const { return ((b.x >= this->x) && (b.y >= this->y) && (b.z >= this->z)); } /** \brief Operator>= for comparing octree keys with each other. * \return "true" if key indices are not smaller than the key indices of b ; "false" * otherwise. * */ bool operator>=(const OctreeKey& b) const { return ((b.x <= this->x) && (b.y <= this->y) && (b.z <= this->z)); } /** \brief push a child node to the octree key * \param[in] childIndex index of child node to be added (0-7) * */ inline void pushBranch(unsigned char childIndex) { this->x = (this->x << 1) | (!!(childIndex & (1 << 2))); this->y = (this->y << 1) | (!!(childIndex & (1 << 1))); this->z = (this->z << 1) | (!!(childIndex & (1 << 0))); } /** \brief pop child node from octree key * */ inline void popBranch() { this->x >>= 1; this->y >>= 1; this->z >>= 1; } /** \brief get child node index using depthMask * \param[in] depthMask bit mask with single bit set at query depth * \return child node index * */ inline unsigned char getChildIdxWithDepthMask(uindex_t depthMask) const { return static_cast(((!!(this->x & depthMask)) << 2) | ((!!(this->y & depthMask)) << 1) | (!!(this->z & depthMask))); } /* \brief maximum depth that can be addressed */ static const unsigned char maxDepth = static_cast(sizeof(uindex_t) * 8); // Indices addressing a voxel at (X, Y, Z) union { struct { uindex_t x; uindex_t y; uindex_t z; }; uindex_t key_[3]; }; }; } // namespace octree } // namespace pcl