thirdParty/PCL 1.12.0/include/pcl-1.12/pcl/recognition/hv/hypotheses_verification.h

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/*
* Software License Agreement (BSD License)
*
* Point Cloud Library (PCL) - www.pointclouds.org
* Copyright (c) 2010-2011, Willow Garage, Inc.
*
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*
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* modification, are permitted provided that the following conditions
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*
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* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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*/
#pragma once
#include <pcl/pcl_macros.h>
#include "pcl/recognition/hv/occlusion_reasoning.h"
#include "pcl/recognition/impl/hv/occlusion_reasoning.hpp"
#include <pcl/search/kdtree.h>
#include <pcl/filters/voxel_grid.h>
namespace pcl
{
/**
* \brief Abstract class for hypotheses verification methods
* \author Aitor Aldoma, Federico Tombari
*/
template<typename ModelT, typename SceneT>
class PCL_EXPORTS HypothesisVerification
{
protected:
/*
* \brief Boolean vector indicating if a hypothesis is accepted/rejected (output of HV stage)
*/
std::vector<bool> mask_;
/*
* \brief Scene point cloud
*/
typename pcl::PointCloud<SceneT>::ConstPtr scene_cloud_;
/*
* \brief Scene point cloud
*/
typename pcl::PointCloud<SceneT>::ConstPtr occlusion_cloud_;
bool occlusion_cloud_set_;
/*
* \brief Downsampled scene point cloud
*/
typename pcl::PointCloud<SceneT>::Ptr scene_cloud_downsampled_;
/*
* \brief Scene tree of the downsampled cloud
*/
typename pcl::search::KdTree<SceneT>::Ptr scene_downsampled_tree_;
/*
* \brief Vector of point clouds representing the 3D models after occlusion reasoning
* the 3D models are pruned of occluded points, and only visible points are left.
* the coordinate system is that of the scene cloud
*/
typename std::vector<typename pcl::PointCloud<ModelT>::ConstPtr> visible_models_;
std::vector<typename pcl::PointCloud<pcl::Normal>::ConstPtr> visible_normal_models_;
/*
* \brief Vector of point clouds representing the complete 3D model (in same coordinates as the scene cloud)
*/
typename std::vector<typename pcl::PointCloud<ModelT>::ConstPtr> complete_models_;
std::vector<typename pcl::PointCloud<pcl::Normal>::ConstPtr> complete_normal_models_;
/*
* \brief Resolutions in pixel for the depth scene buffer
*/
int zbuffer_scene_resolution_;
/*
* \brief Resolutions in pixel for the depth model self-occlusion buffer
*/
int zbuffer_self_occlusion_resolution_;
/*
* \brief The resolution of models and scene used to verify hypotheses (in meters)
*/
float resolution_;
/*
* \brief Threshold for inliers
*/
float inliers_threshold_;
/*
* \brief Threshold to consider a point being occluded
*/
float occlusion_thres_;
/*
* \brief Whether the HV method requires normals or not, by default = false
*/
bool requires_normals_;
/*
* \brief Whether the normals have been set
*/
bool normals_set_;
public:
HypothesisVerification ()
{
zbuffer_scene_resolution_ = 100;
zbuffer_self_occlusion_resolution_ = 150;
resolution_ = 0.005f;
inliers_threshold_ = static_cast<float>(resolution_);
occlusion_cloud_set_ = false;
occlusion_thres_ = 0.005f;
normals_set_ = false;
requires_normals_ = false;
}
virtual
~HypothesisVerification() = default;
bool getRequiresNormals() {
return requires_normals_;
}
/*
* \brief Sets the resolution of scene cloud and models used to verify hypotheses
* mask r resolution
*/
void
setResolution(float r) {
resolution_ = r;
}
/*
* \brief Sets the occlusion threshold
* mask t threshold
*/
void
setOcclusionThreshold(float t) {
occlusion_thres_ = t;
}
/*
* \brief Sets the resolution of scene cloud and models used to verify hypotheses
* mask r resolution
*/
void
setInlierThreshold(float r) {
inliers_threshold_ = r;
}
/*
* \brief Returns a vector of booleans representing which hypotheses have been accepted/rejected (true/false)
* mask vector of booleans
*/
void
getMask (std::vector<bool> & mask)
{
mask = mask_;
}
/*
* \brief Sets the 3D complete models. NOTE: If addModels is called with occlusion_reasoning=true, then
* there is no need to call this function.
* mask models Vector of point clouds representing the models (in same coordinates as the scene_cloud_)
*/
void
addCompleteModels (std::vector<typename pcl::PointCloud<ModelT>::ConstPtr> & complete_models)
{
complete_models_ = complete_models;
}
/*
* \brief Sets the normals of the 3D complete models and sets normals_set_ to true.
* Normals need to be added before calling the addModels method.
* complete_models The normals of the models.
*/
void
addNormalsClouds (std::vector<pcl::PointCloud<pcl::Normal>::ConstPtr> & complete_models)
{
complete_normal_models_ = complete_models;
normals_set_ = true;
}
/*
* \brief Sets the models (recognition hypotheses) - requires the scene_cloud_ to be set first if reasoning about occlusions
* mask models Vector of point clouds representing the models (in same coordinates as the scene_cloud_)
*/
void
addModels (std::vector<typename pcl::PointCloud<ModelT>::ConstPtr> & models, bool occlusion_reasoning = false)
{
mask_.clear();
if(!occlusion_cloud_set_) {
PCL_WARN("Occlusion cloud not set, using scene_cloud instead...\n");
occlusion_cloud_ = scene_cloud_;
}
if (!occlusion_reasoning)
visible_models_ = models;
else
{
//we need to reason about occlusions before setting the model
if (scene_cloud_ == nullptr)
{
PCL_ERROR("setSceneCloud should be called before adding the model if reasoning about occlusions...\n");
}
if (!occlusion_cloud_->isOrganized ())
{
PCL_WARN("Scene not organized... filtering using computed depth buffer\n");
}
pcl::occlusion_reasoning::ZBuffering<ModelT, SceneT> zbuffer_scene (zbuffer_scene_resolution_, zbuffer_scene_resolution_, 1.f);
if (!occlusion_cloud_->isOrganized ())
{
zbuffer_scene.computeDepthMap (occlusion_cloud_, true);
}
for (std::size_t i = 0; i < models.size (); i++)
{
//self-occlusions
typename pcl::PointCloud<ModelT>::Ptr filtered (new pcl::PointCloud<ModelT> ());
typename pcl::occlusion_reasoning::ZBuffering<ModelT, SceneT> zbuffer_self_occlusion (75, 75, 1.f);
zbuffer_self_occlusion.computeDepthMap (models[i], true);
pcl::Indices indices;
zbuffer_self_occlusion.filter (models[i], indices, 0.005f);
pcl::copyPointCloud (*models[i], indices, *filtered);
if(normals_set_ && requires_normals_) {
pcl::PointCloud<pcl::Normal>::Ptr filtered_normals (new pcl::PointCloud<pcl::Normal> ());
pcl::copyPointCloud(*complete_normal_models_[i], indices, *filtered_normals);
visible_normal_models_.push_back(filtered_normals);
}
typename pcl::PointCloud<ModelT>::ConstPtr const_filtered(new pcl::PointCloud<ModelT> (*filtered));
//typename pcl::PointCloud<ModelT>::ConstPtr const_filtered(new pcl::PointCloud<ModelT> (*models[i]));
//scene-occlusions
if (occlusion_cloud_->isOrganized ())
{
filtered = pcl::occlusion_reasoning::filter<ModelT,SceneT> (occlusion_cloud_, const_filtered, 525.f, occlusion_thres_);
}
else
{
zbuffer_scene.filter (const_filtered, filtered, occlusion_thres_);
}
visible_models_.push_back (filtered);
}
complete_models_ = models;
}
occlusion_cloud_set_ = false;
normals_set_ = false;
}
/*
* \brief Sets the scene cloud
* scene_cloud Point cloud representing the scene
*/
void
setSceneCloud (const typename pcl::PointCloud<SceneT>::Ptr & scene_cloud)
{
complete_models_.clear();
visible_models_.clear();
visible_normal_models_.clear();
scene_cloud_ = scene_cloud;
scene_cloud_downsampled_.reset(new pcl::PointCloud<SceneT>());
pcl::VoxelGrid<SceneT> voxel_grid;
voxel_grid.setInputCloud (scene_cloud);
voxel_grid.setLeafSize (resolution_, resolution_, resolution_);
voxel_grid.setDownsampleAllData(true);
voxel_grid.filter (*scene_cloud_downsampled_);
//initialize kdtree for search
scene_downsampled_tree_.reset (new pcl::search::KdTree<SceneT>);
scene_downsampled_tree_->setInputCloud(scene_cloud_downsampled_);
}
void setOcclusionCloud (const typename pcl::PointCloud<SceneT>::Ptr & occ_cloud)
{
occlusion_cloud_ = occ_cloud;
occlusion_cloud_set_ = true;
}
/*
* \brief Function that performs the hypotheses verification, needs to be implemented in the subclasses
* This function modifies the values of mask_ and needs to be called after both scene and model have been added
*/
virtual void
verify ()=0;
};
}