162 lines
5.8 KiB
C
162 lines
5.8 KiB
C
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/*
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* Software License Agreement (BSD License)
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*
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* Point Cloud Library (PCL) - www.pointclouds.org
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* Copyright (c) 2012-, Open Perception, Inc.
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of the copyright holder(s) nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#pragma once
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#if defined __GNUC__
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# pragma GCC system_header
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#endif
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#include <Eigen/Core>
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#include <pcl/console/print.h>
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/**
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* \file common/geometry.h
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* Defines some geometrical functions and utility functions
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* \ingroup common
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*/
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/*@{*/
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namespace pcl
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{
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namespace geometry
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{
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/** @return the euclidean distance between 2 points */
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template <typename PointT> inline float
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distance (const PointT& p1, const PointT& p2)
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{
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Eigen::Vector3f diff = p1.getVector3fMap () - p2.getVector3fMap ();
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return (diff.norm ());
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}
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/** @return the squared euclidean distance between 2 points */
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template<typename PointT> inline float
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squaredDistance (const PointT& p1, const PointT& p2)
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{
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Eigen::Vector3f diff = p1.getVector3fMap () - p2.getVector3fMap ();
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return (diff.squaredNorm ());
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}
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/** @return the point projection on a plane defined by its origin and normal vector
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* \param[in] point Point to be projected
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* \param[in] plane_origin The plane origin
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* \param[in] plane_normal The plane normal
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* \param[out] projected The returned projected point
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*/
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template<typename PointT, typename NormalT> inline void
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project (const PointT& point, const PointT &plane_origin,
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const NormalT& plane_normal, PointT& projected)
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{
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Eigen::Vector3f po = point - plane_origin;
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const Eigen::Vector3f normal = plane_normal.getVector3fMapConst ();
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float lambda = normal.dot(po);
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projected.getVector3fMap () = point.getVector3fMapConst () - (lambda * normal);
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}
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/** @return the point projection on a plane defined by its origin and normal vector
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* \param[in] point Point to be projected
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* \param[in] plane_origin The plane origin
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* \param[in] plane_normal The plane normal
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* \param[out] projected The returned projected point
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*/
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inline void
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project (const Eigen::Vector3f& point, const Eigen::Vector3f &plane_origin,
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const Eigen::Vector3f& plane_normal, Eigen::Vector3f& projected)
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{
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Eigen::Vector3f po = point - plane_origin;
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float lambda = plane_normal.dot(po);
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projected = point - (lambda * plane_normal);
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}
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/** \brief Given a plane defined by plane_origin and plane_normal, find the unit vector pointing from plane_origin to the projection of point on the plane.
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*
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* \param[in] point Point projected on the plane
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* \param[in] plane_origin The plane origin
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* \param[in] plane_normal The plane normal
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* \return unit vector pointing from plane_origin to the projection of point on the plane.
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* \ingroup geometry
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*/
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inline Eigen::Vector3f
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projectedAsUnitVector (Eigen::Vector3f const &point,
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Eigen::Vector3f const &plane_origin,
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Eigen::Vector3f const &plane_normal)
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{
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Eigen::Vector3f projection;
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project (point, plane_origin, plane_normal, projection);
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Eigen::Vector3f projected_as_unit_vector = projection - plane_origin;
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projected_as_unit_vector.normalize ();
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return projected_as_unit_vector;
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}
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/** \brief Define a random unit vector orthogonal to axis.
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*
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* \param[in] axis Axis
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* \return random unit vector orthogonal to axis
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* \ingroup geometry
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*/
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inline Eigen::Vector3f
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randomOrthogonalAxis (Eigen::Vector3f const &axis)
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{
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Eigen::Vector3f rand_ortho_axis;
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rand_ortho_axis.setRandom();
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if (std::abs (axis.z ()) > 1E-8f)
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{
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rand_ortho_axis.z () = -(axis.x () * rand_ortho_axis.x () + axis.y () * rand_ortho_axis.y ()) / axis.z ();
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}
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else if (std::abs (axis.y ()) > 1E-8f)
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{
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rand_ortho_axis.y () = -(axis.x () * rand_ortho_axis.x () + axis.z () * rand_ortho_axis.z ()) / axis.y ();
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}
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else if (std::abs (axis.x ()) > 1E-8f)
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{
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rand_ortho_axis.x () = -(axis.y () * rand_ortho_axis.y () + axis.z () * rand_ortho_axis.z ()) / axis.x ();
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}
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else
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{
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PCL_WARN ("[pcl::randomOrthogonalAxis] provided axis has norm < 1E-8f\n");
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}
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rand_ortho_axis.normalize ();
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return rand_ortho_axis;
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}
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}
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}
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