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/*
* Software License Agreement (BSD License)
*
* Copyright (c) 2011, Willow Garage, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of Willow Garage, Inc. nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*
*/
#pragma once
#include <pcl/visualization/pcl_visualizer.h> //pcl vis
#include <boost/scoped_ptr.hpp> // scoped_ptr for pre-C++11
#include <string>
namespace pcl
{
namespace visualization
{
/** \brief Simple point cloud visualization class
* \author Ethan Rublee
* \ingroup visualization
*/
class PCL_EXPORTS CloudViewer : boost::noncopyable
{
public:
using Ptr = shared_ptr<CloudViewer>;
using ConstPtr = shared_ptr<const CloudViewer>;
using ColorACloud = pcl::PointCloud<pcl::PointXYZRGBA>;
using ColorCloud = pcl::PointCloud<pcl::PointXYZRGB>;
using GrayCloud = pcl::PointCloud<pcl::PointXYZI>;
using MonochromeCloud = pcl::PointCloud<pcl::PointXYZ>;
/** \brief Construct a cloud viewer, with a window name.
* \param window_name This is displayed at the top of the window
*/
CloudViewer (const std::string& window_name);
/** \brief Will quit the window,
* and release all resources held by the viewer.
* @return
*/
~CloudViewer ();
/** \brief Show a cloud, with an optional key for multiple clouds.
* \param[in] cloud RGB point cloud
* \param[in] cloudname a key for the point cloud, use the same name if you would like to overwrite the existing cloud.
*/
void
showCloud (const ColorCloud::ConstPtr &cloud, const std::string& cloudname = "cloud");
/** \brief Show a cloud, with an optional key for multiple clouds.
* \param[in] cloud RGB point cloud
* \param[in] cloudname a key for the point cloud, use the same name if you would like to overwrite the existing cloud.
*/
void
showCloud (const ColorACloud::ConstPtr &cloud, const std::string& cloudname = "cloud");
/** \brief Show a cloud, with an optional key for multiple clouds.
* \param[in] cloud XYZI point cloud
* \param[in] cloudname a key for the point cloud, use the same name if you would like to overwrite the existing cloud.
*/
void
showCloud (const GrayCloud::ConstPtr &cloud, const std::string& cloudname = "cloud");
/** \brief Show a cloud, with an optional key for multiple clouds.
* \param[in] cloud XYZ point cloud
* \param[in] cloudname a key for the point cloud, use the same name if you would like to overwrite the existing cloud.
*/
void
showCloud (const MonochromeCloud::ConstPtr &cloud, const std::string& cloudname = "cloud");
/** \brief Check if the gui was quit, you should quit also
* \param millis_to_wait This will request to "spin" for the number of milliseconds, before exiting.
* \return true if the user signaled the gui to stop
*/
bool
wasStopped (int millis_to_wait = 1);
/** Visualization callable function, may be used for running things on the UI thread.
*/
using VizCallable = std::function<void (pcl::visualization::PCLVisualizer&)>;
/** \brief Run a callbable object on the UI thread. Will persist until removed
* @param x Use boost::ref(x) for a function object that you would like to not copy
* \param key The key for the callable -- use the same key to overwrite.
*/
void
runOnVisualizationThread (VizCallable x, const std::string& key = "callable");
/** \brief Run a callbable object on the UI thread. This will run once and be removed
* @param x Use boost::ref(x) for a function object that you would like to not copy
*/
void
runOnVisualizationThreadOnce (VizCallable x);
/** \brief Remove a previously added callable object, NOP if it doesn't exist.
* @param key the key that was registered with the callable object.
*/
void
removeVisualizationCallable (const std::string& key = "callable");
/** \brief Register a callback function for keyboard events
* \param[in] callback the function that will be registered as a callback for a keyboard event
* \param[in] cookie user data that is passed to the callback
* \return connection object that allows to disconnect the callback function.
*/
inline boost::signals2::connection
registerKeyboardCallback (void (*callback) (const pcl::visualization::KeyboardEvent&, void*), void* cookie = nullptr)
{
return (registerKeyboardCallback ([=] (const pcl::visualization::KeyboardEvent& e) { (*callback) (e, cookie); }));
}
/** \brief Register a callback function for keyboard events
* \param[in] callback the member function that will be registered as a callback for a keyboard event
* \param[in] instance instance to the class that implements the callback function
* \param[in] cookie user data that is passed to the callback
* \return connection object that allows to disconnect the callback function.
*/
template<typename T> inline boost::signals2::connection
registerKeyboardCallback (void (T::*callback) (const pcl::visualization::KeyboardEvent&, void*), T& instance, void* cookie = nullptr)
{
return (registerKeyboardCallback ([=, &instance] (const pcl::visualization::KeyboardEvent& e) { (instance.*callback) (e, cookie); }));
}
/** \brief Register a callback function for mouse events
* \param[in] callback the function that will be registered as a callback for a mouse event
* \param[in] cookie user data that is passed to the callback
* \return connection object that allows to disconnect the callback function.
*/
inline boost::signals2::connection
registerMouseCallback (void (*callback) (const pcl::visualization::MouseEvent&, void*), void* cookie = nullptr)
{
return (registerMouseCallback ([=] (const pcl::visualization::MouseEvent& e) { (*callback) (e, cookie); }));
}
/** \brief Register a callback function for mouse events
* \param[in] callback the member function that will be registered as a callback for a mouse event
* \param[in] instance instance to the class that implements the callback function
* \param[in] cookie user data that is passed to the callback
* \return connection object that allows to disconnect the callback function.
*/
template<typename T> inline boost::signals2::connection
registerMouseCallback (void (T::*callback) (const pcl::visualization::MouseEvent&, void*), T& instance, void* cookie = nullptr)
{
return (registerMouseCallback ([=, &instance] (const pcl::visualization::MouseEvent& e) { (instance.*callback) (e, cookie); }));
}
/** \brief Register a callback function for point picking events
* \param[in] callback the function that will be registered as a callback for a point picking event
* \param[in] cookie user data that is passed to the callback
* \return connection object that allows to disconnect the callback function.
*/
inline boost::signals2::connection
registerPointPickingCallback (void (*callback) (const pcl::visualization::PointPickingEvent&, void*), void* cookie = nullptr)
{
return (registerPointPickingCallback ([=] (const pcl::visualization::PointPickingEvent& e) { (*callback) (e, cookie); }));
}
/** \brief Register a callback function for point picking events
* \param[in] callback the member function that will be registered as a callback for a point picking event
* \param[in] instance instance to the class that implements the callback function
* \param[in] cookie user data that is passed to the callback
* \return connection object that allows to disconnect the callback function.
*/
template<typename T> inline boost::signals2::connection
registerPointPickingCallback (void (T::*callback) (const pcl::visualization::PointPickingEvent&, void*), T& instance, void* cookie = nullptr)
{
return (registerPointPickingCallback ([=, &instance] (const pcl::visualization::PointPickingEvent& e) { (instance.*callback) (e, cookie); }));
}
private:
/** \brief Private implementation. */
struct CloudViewer_impl;
boost::scoped_ptr<CloudViewer_impl> impl_;
boost::signals2::connection
registerMouseCallback (std::function<void (const pcl::visualization::MouseEvent&)>);
boost::signals2::connection
registerKeyboardCallback (std::function<void (const pcl::visualization::KeyboardEvent&)>);
boost::signals2::connection
registerPointPickingCallback (std::function<void (const pcl::visualization::PointPickingEvent&)>);
};
}
}