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/*
* Software License Agreement (BSD License)
*
* Point Cloud Library (PCL) - www.pointclouds.org
* Copyright (c) 2011, Dirk Holz, University of Bonn.
* Copyright (c) 2012-, Open Perception, Inc.
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of the copyright holder(s) nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* $Id$
*
*/
#pragma once
#include <pcl/point_types.h>
#include <pcl/point_cloud.h>
#include <pcl/PolygonMesh.h>
#include <pcl/TextureMesh.h>
#include <pcl/pcl_macros.h>
#include <pcl/conversions.h>
#include <pcl/range_image/range_image_planar.h>
// Ignore warnings in the above headers
#ifdef __GNUC__
#pragma GCC system_header
#endif
#include <vtkSmartPointer.h>
#include <vtkStructuredGrid.h>
#include <vtkPoints.h>
#include <vtkPointData.h>
#include <vtkCellArray.h>
#include <vtkUnsignedCharArray.h>
#include <vtkFloatArray.h>
#include <vtkPolyDataReader.h>
#include <vtkPolyDataWriter.h>
#include <vtkPLYReader.h>
#include <vtkPLYWriter.h>
#include <vtkOBJReader.h>
#include <vtkSTLReader.h>
#include <vtkSTLWriter.h>
#include <vtkPNGReader.h>
#include <vtkImageData.h>
#include <vtkPolyDataNormals.h>
namespace pcl
{
namespace io
{
/** \brief Convert vtkPolyData object to a PCL PolygonMesh
* \param[in] poly_data Pointer (vtkSmartPointer) to a vtkPolyData object
* \param[out] mesh PCL Polygon Mesh to fill
* \return Number of points in the point cloud of mesh.
*/
PCL_EXPORTS int
vtk2mesh (const vtkSmartPointer<vtkPolyData>& poly_data,
pcl::PolygonMesh& mesh);
/** \brief Convert vtkPolyData object to a PCL TextureMesh
* \note In addition to the vtk2mesh (const vtkSmartPointer<vtkPolyData>&, pcl::PolygonMesh&)
* method, it fills the mesh with the uv-coordinates.
* \param[in] poly_data Pointer (vtkSmartPointer) to a vtkPolyData object
* \param[out] mesh PCL TextureMesh to fill
* \return Number of points in the point cloud of mesh.
*/
PCL_EXPORTS int
vtk2mesh (const vtkSmartPointer<vtkPolyData>& poly_data,
pcl::TextureMesh& mesh);
/** \brief Convert a PCL PolygonMesh to a vtkPolyData object
* \param[in] mesh Reference to PCL Polygon Mesh
* \param[out] poly_data Pointer (vtkSmartPointer) to a vtkPolyData object
* \return Number of points in the point cloud of mesh.
*/
PCL_EXPORTS int
mesh2vtk (const pcl::PolygonMesh& mesh,
vtkSmartPointer<vtkPolyData>& poly_data);
/** \brief Load a \ref PolygonMesh object given an input file name, based on the file extension
* \param[in] file_name the name of the file containing the polygon data
* \param[out] mesh the object that we want to load the data in
* \ingroup io
*/
PCL_EXPORTS int
loadPolygonFile (const std::string &file_name,
pcl::PolygonMesh& mesh);
/** \brief Save a \ref PolygonMesh object given an input file name, based on the file extension
* \param[in] file_name the name of the file to save the data to
* \param[in] mesh the object that contains the data
* \param[in] binary_format if true, exported file is in binary format
* \return True if successful, false otherwise
* \ingroup io
*/
PCL_EXPORTS bool
savePolygonFile (const std::string &file_name,
const pcl::PolygonMesh& mesh,
const bool binary_format = true);
/** \brief Load a VTK file into a \ref PolygonMesh object
* \param[in] file_name the name of the file that contains the data
* \param[out] mesh the object that we want to load the data in
* \ingroup io
*/
PCL_EXPORTS int
loadPolygonFileVTK (const std::string &file_name,
pcl::PolygonMesh& mesh);
/** \brief Load a PLY file into a \ref PolygonMesh object
* \param[in] file_name the name of the file that contains the data
* \param[out] mesh the object that we want to load the data in
* \ingroup io
*/
PCL_EXPORTS int
loadPolygonFilePLY (const std::string &file_name,
pcl::PolygonMesh& mesh);
/** \brief Load an OBJ file into a \ref PolygonMesh object
* \param[in] file_name the name of the file that contains the data
* \param[out] mesh the object that we want to load the data in
* \ingroup io
*/
PCL_EXPORTS int
loadPolygonFileOBJ (const std::string &file_name,
pcl::PolygonMesh& mesh);
/** \brief Load an OBJ file into a \ref TextureMesh object.
* \note In addition to the loadPolygonFileOBJ (const std::string, pcl::PolygonMesh&)
* method, this method also loads the uv-coordinates from the file. It does not
* load the material information.
* \param[in] file_name the name of the file that contains the data
* \param[out] mesh the object that we want to load the data in
* \ingroup io
*/
PCL_EXPORTS int
loadPolygonFileOBJ (const std::string &file_name,
pcl::TextureMesh& mesh);
/** \brief Load an STL file into a \ref PolygonMesh object
* \param[in] file_name the name of the file that contains the data
* \param[out] mesh the object that we want to load the data in
* \ingroup io
*/
PCL_EXPORTS int
loadPolygonFileSTL (const std::string &file_name,
pcl::PolygonMesh& mesh);
/** \brief Save a \ref PolygonMesh object into a VTK file
* \param[in] file_name the name of the file to save the data to
* \param[in] mesh the object that contains the data
* \param[in] binary_format if true, exported file is in binary format
* \return True if successful, false otherwise
* \ingroup io
*/
PCL_EXPORTS bool
savePolygonFileVTK (const std::string &file_name,
const pcl::PolygonMesh& mesh,
const bool binary_format = true);
/** \brief Save a \ref PolygonMesh object into a PLY file
* \param[in] file_name the name of the file to save the data to
* \param[in] mesh the object that contains the data
* \param[in] binary_format if true, exported file is in binary format
* \return True if successful, false otherwise
* \ingroup io
*/
PCL_EXPORTS bool
savePolygonFilePLY (const std::string &file_name,
const pcl::PolygonMesh& mesh,
const bool binary_format = true);
/** \brief Save a \ref PolygonMesh object into an STL file
* \param[in] file_name the name of the file to save the data to
* \param[in] mesh the object that contains the data
* \param[in] binary_format if true, exported file is in binary format
* \return True if successful, false otherwise
* \ingroup io
*/
PCL_EXPORTS bool
savePolygonFileSTL (const std::string &file_name,
const pcl::PolygonMesh& mesh,
const bool binary_format = true);
/** \brief Write a \ref RangeImagePlanar object to a PNG file
* \param[in] file_name the name of the file to save the data to
* \param[in] range_image the object that contains the data
* \ingroup io
*/
PCL_EXPORTS void
saveRangeImagePlanarFilePNG (const std::string &file_name,
const pcl::RangeImagePlanar& range_image);
/** \brief Convert a pcl::PointCloud object to a VTK PolyData one.
* \param[in] cloud the input pcl::PointCloud object
* \param[out] polydata the resultant VTK PolyData object
* \ingroup io
*/
template <typename PointT> void
pointCloudTovtkPolyData (const pcl::PointCloud<PointT>& cloud,
vtkPolyData* const polydata);
/** \brief Convert a PCLPointCloud2 object to a VTK PolyData object.
* \param[in] cloud the input PCLPointCloud2Ptr object
* \param[out] poly_data the resultant VTK PolyData object
* \ingroup io
*/
PCL_EXPORTS void
pointCloudTovtkPolyData(const pcl::PCLPointCloud2Ptr& cloud, vtkSmartPointer<vtkPolyData>& poly_data);
/** \brief Convert a pcl::PointCloud object to a VTK StructuredGrid one.
* \param[in] cloud the input pcl::PointCloud object
* \param[out] structured_grid the resultant VTK StructuredGrid object
* \ingroup io
*/
template <typename PointT> void
pointCloudTovtkStructuredGrid (const pcl::PointCloud<PointT>& cloud,
vtkStructuredGrid* const structured_grid);
/** \brief Convert a VTK PolyData object to a pcl::PointCloud one.
* \param[in] polydata the input VTK PolyData object
* \param[out] cloud the resultant pcl::PointCloud object
* \ingroup io
*/
template <typename PointT> void
vtkPolyDataToPointCloud (vtkPolyData* const polydata,
pcl::PointCloud<PointT>& cloud);
/** \brief Convert a VTK StructuredGrid object to a pcl::PointCloud one.
* \param[in] structured_grid the input VTK StructuredGrid object
* \param[out] cloud the resultant pcl::PointCloud object
* \ingroup io
*/
template <typename PointT> void
vtkStructuredGridToPointCloud (vtkStructuredGrid* const structured_grid,
pcl::PointCloud<PointT>& cloud);
}
}
#include <pcl/io/impl/vtk_lib_io.hpp>