#ifndef ALGO_GLOBALS_H #define ALGO_GLOBALS_H #include "ap_int.h" #include "hls_stream.h" #define RGN_DATA_WIN_SIZE 16 #define RGN_DATA_PIXEL_WIDTH 2 //output 2 pixels per clock #define MAX_PT_NUM 4096 #define MAX_HEIGHT 2500 union CharFloat { float fdata; unsigned char buff[4]; }; union UintDouble { double fdata; unsigned int buff[2]; }; union UintFloat { float fdata; unsigned int unData; }; struct PeakRun{ ap_uint<8> start; ap_uint<8> len; ap_uint<8> value; }; struct RgnPix { ap_uint<12> LazerWinX; //winStartX ap_uint<12> LazerWinY; ap_uint<11> LazerWinRid; ap_uint<4> LazerWinFlag; //bit0:OverLap | bit1:Rflct ap_uint<1> LazerWinRsv; ap_uint<2> Sync; //FrmSync:b10 | LineSync:b01 ap_uint<8> RltvRdx; // bit3~0:Str | bit7~4:End }; struct RgnPixConvolve { ap_uint<12> LazerWinX; //winStartX ap_uint<12> LazerWinY; ap_uint<11> LazerWinRid; ap_uint<4> LazerWinFlag; //bit0:OverLap | bit1:Rflct ap_uint<1> LazerWinRsv; ap_uint<2> Sync; //FrmSync:b10 | LineSync:b01 ap_uint<8> value; int nD1; int nD2; }; struct RgnSubPix { float x; ap_uint<12> y; ap_uint<11> rid; ap_uint<4> flag; //bit0:OverLap | bit1:Rflct ap_uint<1> rsv; ap_uint<2> Sync; //FrmSync:b10 | LineSync:b01 ap_uint<8> value; }; struct RgnSubPixCalib { float x; float y; ap_uint<11> rid; ap_uint<4> flag; //bit0:OverLap | bit1:Rflct ap_uint<1> rsv; ap_uint<2> Sync; //FrmSync:b10 | LineSync:b01 ap_uint<8> value; }; struct SubpixInfo { float x; ap_uint<12> y; ap_uint<11> rid; ap_uint<4> flag; //bit0:OverLap | bit1:Rflct ap_uint<1> rsv; ap_uint<8> value; }; union Byte8 { //SubpixInfo subpix; unsigned int nData[2]; float fData[2]; double dData; }; struct CalibData { double calibK[2]; //SubCalib subpix_calib; ap_uint<2> Sync; //FrmSync:b10 | LineSync:b01 }; struct Pnt3D { float x; float y; float z; ap_uint<8> value; ap_uint<2> Sync; //FrmSync:b10 | LineSync:b01 }; #if 0 struct RgnPnt { ap_uint<12> winStartX; ap_uint<12> y; ap_uint<11> rid_data; //HSync=1:rid; HSync=0:data ap_uint<1> overlalFlag; ap_uint<1> reflectFlag; ap_uint<1> rsvd; ap_uint<1> VSync; ap_uint<1> HSync; ap_uint<8> PkRltvRdx; }; #endif #endif