version 1.4 compute3D模块在一帧点云数据的最后一个添加HSync
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@ -78,6 +78,9 @@ void compute3D(
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outData.y = (float)y;
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outData.z = (float)z;
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outData.value = InData.value;
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if(n == (WinNum-1))
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outData.Sync = 0b01;
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else
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outData.Sync = 0;
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outPt3D.write(outData);
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}
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